<p>So my advice is don't underestimate a clean simple fun concept, it will preserve your energy and help you create artworks that are enjoyable to make and watch without injuring yourself trying to add 300 different details and textures that would get lost in the noise anyway, more complexity and detail doesn't always mean a better artwork. <br /></p>
<p>Of course this kind of advice is hard to implement if you are a character artist or an environment artist or any other type of artist that requires complexity and detail in their work, so take my advice with a grain of salt and edit it to your own style.</p>
<p>I hope artists with SMA consider doing art that fits their energy levels and not overwhelm and injure themselves trying to create large highly detailed artworks just to compete with able bodied artists that can work several hours a day nonstop for weeks or more.<br /></p>